I posed a new article about operating Evepraisal for over a decade. It covers the technical details and lessons that I learned throughout the years.

Evepraisal has been a really fun project for me. I think it has made a real impact on how Eve Online is played by many players. However, the time has come to shut it down.

First off, if you are looking for alternatives, you may want to try one of these websites:

Recently, CCP banned the IP address that I currently use to gather market data from Eve Online’s ESI API. I started to work towards mitigating the issue by contacting support, but I stopped to think for a second about just… not. This may not surprise most people based on how nothing changed with the website for years, but I haven’t played Eve Online for several years now. As such, I’ve been mostly doing extremely rare maintenance on the tool. I have enough monitoring that usually I am alerted when something breaks (that’s how I even know that CCP banned my IP from ESI) and I spend some time fixing it and then I move on with my life. However, I’ve become more and more out of touch with the game. It appears to be changing and it just feels weird running a tool for a game I don’t have installed anywhere… for years…

So I’ve decided to just pull the plug. I’m sorry that advertisements may have been annoying but it essentially only made enough money to keep the site running. Thank you to everyone who has supported this project over the years. Eve Online has been a great game for many people for many years. I am happy to have had my role, however small, in shaping the game.

The source code for Evepraisal is open to all to use and modify. You can find it at github.com/evepraisal/go-evepraisal. Also, see my other post about Evepraisal for more information about how Evepraisal was made and what made it special.

o7, fly safe

If you have an interest in programming with Go, the Internet, gRPC or just want to read words that I write, check out my blog. You can start by reading the other evepraisal-related posts.